Projects

#mocPOmoc: When technology helps prepare society for moments when life is at stake

XR Institute is one of the founders of the #mocPOmoc initiative, which combines modern technology with practical first aid training and brings it to where it has the greatest social impact - to schools, cities, towns and communities. The initiative aims to increase people's preparedness for crisis situations and make quality, experiential training accessible even where it might not otherwise be easily available.

CITADELS - Cultivating Industry 5.0 Talents: Academia-industry collaboration and empowerment through accessible DEep technoLogieS

The main goal of the CITADELS project is to foster the development of human-centric Industry 5.0 in seven EU widening countries and strengthen their position in the DeepTech field.

Validation of a lower limb tracking system in virtual reality and its potential commercial use in healthcare - CZ.01.01.01/08/23_036/0005335

The main objective of the project is to develop a technology for tracking lower limb movements in virtual and augmented reality using sensors from Meta Quest 3 controllers. This innovative system will be primarily designed for rehabilitation purposes, enabling real-time monitoring and evaluation of patients’ movements.

BrAIn - BRinging Artificial INtelligence towards SMEs - DRP0200025

The overall goal of the project is to contribute to the increase of the competitiveness of Danube regional SMEs by familiarizing them with the relevance and potential of artificial intelligence (AI).

Digitalization of the rehabilitation care in children with motor disorders based on augmented reality - TQ01000031

The aim of the project is to create a digital system for cognitive-oriented rehabilitation of the central neuromuscular diseases (CND) with the use of augmented reality (AR) technology in children.

Development of a software platform for remote application management in virtual reality - FX04030040_3287

The project goal is to develop a software platform for remote management of virtual reality applications and headsets.

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